Action in this chapter takes place in magician’s chambers, filled with puzzles, riddles, clues and hidden objects where you have to find and a way to release the Hare from captivity.
Every night evil magician puts the Hare to the hat. It’s a prison! Would you save the poor creature?
OS: Windows XP/Vista/Win7/Win8
CPU: 1.4 GHz
RAM: 514 MB
Hard Drive: 96 MB