Web of Control
Siegecraft Commander hosts two-sided battles where each faction must destroy the other’s central base, known as a Keep. Players build a network by aiming and launching new towers from existing structures, advancing toward an enemy’s Keep while bolstering their own defenses.
Let the Dominos Fall
When a tower is destroyed, any descendant structures it helped create fall like dominoes. Precise aim is vital when launching TNT barrels, cluster mines and other projectiles at ground units and opposing structures; one well-placed shot can take out the majority of an opponent’s towers or units!
Tower Tech Trees
Every tower boasts a distinct advantage; a Barracks generates foot soldiers that advance into enemy lines, while Ballistas act as passive defenders against air-based units. Learn the pros and cons of each unit as you send them into battle and master the art of war!
A Story of Intertwined Destinies
Play through the stories of the Knights of Freemoi and the tribal Lizardmen. The Knights are greedy treasure hunters and the Lizardmen are led by a psychotic Shaman, yet their stories are connected in ways you might not expect. Learn the secrets of the medieval world of Siegecraft and uncover the true evil that hides within!
Play as the Knights of Freemoi or the tribal Lizardmen. Penetrate the puzzle-like defenses of pre-designed enemy fortresses. Defend against waves of enemies using Tower Defense-like strategies, while expanding your base and destroying the unit-spawning structures.
Engage in local hot-seat or online internet multiplayer, with a selection of different optional game rules, maps, and game modes and AI bots to choose from.. Siegecraft Commander has a match-making system which groups you with 1-3 other players quickly and across compatible platforms.
Minimum System Requirements:
OS: Windows XP
Processor: SSE2 instruction set support
Memory: 4 GB RAM
Graphics: DX9 (shader model 3.0) capabilities
Network: Broadband Internet connection
Storage: 2 GB available space