
The Curse We Made is a short ride into a cursed town.
You arrive in Gravebrook by train, stepping into a place abandoned by time and swallowed by shadows. Each street, shop, and room hides handcrafted puzzles, waiting to be solved.
As you explore, you’ll face eerie ghouls, whispering monsters, and unsettling remnants of the town’s past. With every puzzle completed, color returns to the world, and the story of the curse slowly unfolds.
Featuring hand-drawn art, atmospheric soundscapes, and a cozy-gothic tone, The Curse We Made offers a short, relaxing puzzle-adventure, designed to be experienced at your own pace, for fans of cozy, dark, story-driven games.
Features & Gameplay Highlights:
▪ 32 handcrafted, gentle puzzles set across eerie, hand-drawn locations — from haunted restaurants to candlelit churches.
▪ Explore the town of Gravebrook, uncovering secrets in each shop, motel room, and crypt.
▪ Meet the townsfolk — haunted, regretful, or ghostly — and piece together their stories.
▪ Read diaries, journals, and whispers to slowly understand what really happened.
▪ Follow Pesto the cat, your sarcastic and surprisingly helpful guide through the gloom.
▪ No timers, no pressure — puzzles are designed to feel intuitive and calming, letting you focus on the story and atmosphere.
▪ Solve to heal — every mystery solved brings warmth, light, and color back to the world.
▪ Immerse yourself in cozy-gothic ambience with original soundscapes and atmospheric art.
Mature Content Description
The developers describe the content like this:
This game contains mild horror themes, stylized depictions of blood, and narrative elements involving death and tragedy.
The hand-drawn art style is not realistic, but the atmosphere is dark and may be frightening for younger players.
Minimum System Requirements:
Requires a 64-bit processor and operating system
OS: Windows 10 (64-bit)
Processor: 2.0 GHz Dual Core
Memory: 4 GB RAM
Graphics: Integrated Graphics (Intel HD 4000 or equivalent)
DirectX: Version 11
Storage: 3 GB available space
Sound Card: Any
Additional Notes: For the best visual experience, the game is designed around a fixed 16:9 aspect ratio.



